import app from "../app.js"; import debugLib from "debug"; import http from "http"; const debug = debugLib("your-project-name:server"); import dotenv from "dotenv"; import { Server } from "socket.io"; dotenv.config(); /** * Get port from environment and store in Express. */ const port = process.env.PORT || "3001"; console.log("App is running on port", port); app.set("port", port); /** * Create HTTP server. */ const server = http.createServer(app); /** * Listen on provided port, on all network interfaces. */ server.listen(port); server.on("error", onError); server.on("listening", onListening); const io = new Server(server, { maxHttpBufferSize: 1e9, //transports: ['websocket'], upgrade: false, pingInterval: 1000 * 60 * 5, pingTimeout: 1000 * 60 * 3, cors: { origin: "*", }, }); /** * Event listener for HTTP server "error" event. * @param {Object} error - The error object containing details about the error. * @throws {Error} - Rethrows the error if it's not a listening error. */ function onError(error) { if (error.syscall !== "listen") { throw error; } let bind = typeof port === "string" ? "Pipe " + port : "Port " + port; // handle specific listen errors with friendly messages switch (error.code) { case "EACCES": console.error(bind + " requires elevated privileges"); process.exit(1); break; case "EADDRINUSE": console.error(bind + " is already in use"); process.exit(1); break; default: throw error; } } /** * Event listener for HTTP server "listening" event. */ function onListening() { const addr = server.address(); const bind = typeof addr === "string" ? "pipe " + addr : "port " + addr.port; debug("Listening on " + bind); }